Dig & build
Break terrain into collectible drops, place blocks back into the world, climb ladders, and see how far down one bad idea can go.
Actual alpha gameplayA handmade voxel MMO
Voxel Slop is a handmade voxel MMO set in one persistent world. Mine, build, craft, cook, and fight alongside friends while every player's changes become part of the same evolving landscape.
macOS Apple Silicon and Windows x64 clients available now
So far, testers can collect 44 items, memorize 12 recipes, and annoy 1 enormous crater boss.
The game
Voxel Slop is a Java/LWJGL sandbox MMO built around one persistent shared world. The terrain is deterministic, the caves are deep, the water flows, and every player leaves changes behind for the next person to discover.
Break terrain into collectible drops, place blocks back into the world, climb ladders, and see how far down one bad idea can go.
Turn wood into tools, smelt raw iron, cook meat, fire glass, build windows, and keep a close eye on your hunger.
Face the Obsidian Colossus now, with more bosses on the way. Voxel Slop is being built for a world packed with dungeons, raids, and dangerous fights best faced with friends.
Latest news
Alpha 0.3.17 gives players and creatures stable, server-timed motion, keeps networking off the render loop, and prevents stale movement replies from yanking players backward.
Alpha 0.3.16 stops delayed server updates from dragging players backward, keeps falling in sync through menus and cutscenes, and safely resolves midair reconnects.
Alpha 0.3.15 keeps movement recoverable after a server correction and smooths other players using the server clock instead of bursty packet timing.
Alpha 0.3.0 adds iron buckets, collectible source water, and flowing placed water—all decided by the multiplayer server.
Alpha 0.2.0 moves inventories, drops, arrows, PvP, mobs, the crater boss, health, hunger, time, and weather under one authoritative multiplayer simulation.
The same player build is now packaged for Windows x64 and Apple Silicon Macs, complete with a server-address field for invited friends.
A distributable client, a headless server, persistent block edits, embedded arrows, safer caves, and a much deeper world all landed in one extremely busy alpha.
Chunk rebuilds no longer flash old tree meshes back into existence after the wood has been chopped.
From the current build


Bring a friend
Download the player client, sign in with your invited account, and join the official world. Clients are available now for macOS Apple Silicon and Windows x64.